Are you one of those League of Legends players who only play ARAM but just can’t improve? Or one of them who only played ranked but want to try out something different? Well, ARAM is for everyone but we understand if you don’t know how to start out. Today, we bring you an ARAM Guide unlike any other only on ent.place!
ARAM (All Random All Mid) is a game mode in League of Legends in a 5v5 format on the Howling Abyss. In this game mode, the objective remains the same which is to destroy the opposing team’s nexus. It was fully released on June 29, 2012. Players are given random champions from the available champion pool of the game. If unsatisfied with their allocated champion, they are able to trade with teammates or reroll their picks. The map has two lane turrets, two patches of brushes, two health relics, one inhibitor, two nexus turrets, a nexus and a shopkeeper. Players can also use Hexgates to get back into the action faster after they die, as well as falling towers to create new terrain.
Without further ado, let’s hop into our comprehensive ARAM guide! Below are some tips and tricks you can make use of in your ARAM matches.
The Right Champion
Picking the right champion for your next ARAM match is absolutely crucial. If you are not satisfied with the champion you just got, request your teammates for a swap. And if that doesn’t work, go for a reroll. If you’re still stuck with the champion you got, your last resort would be to check out recommended builds from op.gg or u.gg. Just search up the champion and it should lead you to a build that will help you at least play decent.
Hello, Team Composition?
If you’re a more experienced player and have played tons of hours on multiple champions and roles, you should play something that complements your team composition. For example: If you notice that your team has been handed champions that are mostly squishy, try going for a tanky champion. If you notice there isn’t really a champion that can dish out a lot of magic damage, try to go for a champion like Veigar.
Runes And Summoner Spells
You should also decide your runes and summoner spells according to the role you’ll be playing in the team. For example: If you’re playing an assassin like Zed, you might wanna pick Electrocute for added burst damage. Similarly, you might wanna go for Summon Aery if you picked a support champion like Sona.
The summoner spells you pick also depend on your role. If you play a champion that needs to make the first engagement (Nautilus, Malphite, Maokai), Snowball is a must have. If you are a little more on the squishy side and need help with survivability, spells like barrier, heal, exhaust and cleanse will work better.
Not to sound repetitive here but item building depends on your champion and role as well. Usually, you start off your build pretty similarly unless the team composition demands otherwise. Good thing Riot now recommends you items to add to your build depending on the champions on your opposition. As you progress into a game, you should build based on patterns you notice in the enemy team. Enemy team dishing out a lot of magic damage? Get an item that provides you some much needed magic resistance.
Team Fighting is by far the most important element of ARAM. Simply put, you are winning the match if you are winning those team fights. Now, a question might naturally arise- when is it a good time to pick a team fight. Here are a few situations-
- When you have the number’s advantage (like a 5v4) and you still have quite some time till one of their players respawn
- When most (if not all) of the opponents are quite low on health and it’s apparent that your team can pick up multiple kills
- If you notice that your team has more ultimates in store than your opponents
- If a fed champion from the opposition has been cornered or is in a very compromising position
- Play as aggressively as you can if you’re playing a hook champion such as Blitzcrank or Thresh
- KDA does not matter here. If you have to trade your life in order to get an objective then do it.
- In the late stages of the game after you win a team fight, die as soon as possible. Yes, we are not kidding. Die by running into a turret or even the enemy’s base. Resetting is extremely important here. It is necessary in order to spend a lot of piled up gold, or if you’re unable to regen your mana or HP, and you know for sure the following team fight will be crucial.
- Let your teammates life steal especially if it’s an AD! If they need to get the creep score for the minions, then let them do it.
- There is no point in trying too hard and turret diving, wasting summoner spells and more resources just to kill a low HP target. Keep poking to make sure they don’t regain their health. They will die eventually in the next team fight.